Custom transformers appear in which user interface locations?

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Multiple Choice

Custom transformers appear in which user interface locations?

Explanation:
Custom transformers are user-defined building blocks that you reuse across workspaces, and they show up in the same places you browse and insert any transformer in FME Workbench. They appear in the Navigator, in the Transformer Gallery, and through Quick Add because these are the primary ways you discover and place transformers into your workspace. In the Navigator you can browse the available transformers for the current workspace, including custom definitions you’ve created or imported. This makes it a convenient way to locate a specific custom transformer and then drag it onto the canvas. The Transformer Gallery acts as the palette of transformers you can add, and it typically lists both built-in and custom transformers. Seeing custom transformers here reinforces their role as reusable components you can insert just like standard transformers. Quick Add is a fast insertion path. It lets you search by name and drop the transformer directly onto the canvas, and custom transformers will appear in those results as well, speeding up access when you know the exact name. Other UI areas like the Canvas are for placing and configuring transformers once chosen, the Hub is for discovering and sharing resources externally, and Documentation is for reading guidance. Those surfaces aren’t the primary locations to browse or insert custom transformers, which is why the three listed areas are the correct answer.

Custom transformers are user-defined building blocks that you reuse across workspaces, and they show up in the same places you browse and insert any transformer in FME Workbench. They appear in the Navigator, in the Transformer Gallery, and through Quick Add because these are the primary ways you discover and place transformers into your workspace.

In the Navigator you can browse the available transformers for the current workspace, including custom definitions you’ve created or imported. This makes it a convenient way to locate a specific custom transformer and then drag it onto the canvas.

The Transformer Gallery acts as the palette of transformers you can add, and it typically lists both built-in and custom transformers. Seeing custom transformers here reinforces their role as reusable components you can insert just like standard transformers.

Quick Add is a fast insertion path. It lets you search by name and drop the transformer directly onto the canvas, and custom transformers will appear in those results as well, speeding up access when you know the exact name.

Other UI areas like the Canvas are for placing and configuring transformers once chosen, the Hub is for discovering and sharing resources externally, and Documentation is for reading guidance. Those surfaces aren’t the primary locations to browse or insert custom transformers, which is why the three listed areas are the correct answer.

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