The 3D view in the Graphics View can be rotated using the:

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Multiple Choice

The 3D view in the Graphics View can be rotated using the:

Explanation:
Rotating a 3D view is done with the Orbit tool because it changes the camera’s orientation around the scene, letting you view the model from different angles without moving closer or farther away. When you use Orbit, you sweep the camera around a center point, adjusting the horizontal angle (azimuth) and vertical tilt (elevation). The other tools modify distance or position rather than orientation: Zoom In changes how close you look, Zoom Extents fits everything in view, and Pan shifts the camera parallel to the viewing plane. So Orbit is the tool designed for rotating the view.

Rotating a 3D view is done with the Orbit tool because it changes the camera’s orientation around the scene, letting you view the model from different angles without moving closer or farther away. When you use Orbit, you sweep the camera around a center point, adjusting the horizontal angle (azimuth) and vertical tilt (elevation). The other tools modify distance or position rather than orientation: Zoom In changes how close you look, Zoom Extents fits everything in view, and Pan shifts the camera parallel to the viewing plane. So Orbit is the tool designed for rotating the view.

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